﻿// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// This file is part of CodingEditor.
// Note:	This project is derived from Peter Project
//			(hosted on sourceforge and codeplex)
//
// Copyright (c) 2008-2009, CE Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


namespace CE.Classes
{
    using System;
    using System.Collections.Generic;

    public static class MacroRecordHelper
    {
        private static IList<EventHandler> _eventHandlers;

        static MacroRecordHelper()
        {
            _eventHandlers = new List<EventHandler>();
        }

        public static void AddCommand(EventHandler newEvent)
        {
            _eventHandlers.Add(newEvent);
        }

        public static void ClearAll()
        {
            _eventHandlers.Clear();
        }

        public static IList<EventHandler> Commands
        {
            get { return _eventHandlers; }
        }

        public static bool TryPlay()
        {
            if (_eventHandlers.Count > 0) {
                foreach (EventHandler handler in _eventHandlers) {
                    handler(null, null);
                }
                return true;
            }
            return false;
        }
    }
}